Player Profile | Team Profile | Combat Profile | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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B.R. = Best Round
Army | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 02:45:32 | 6 | 0 | 6 | 1322 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:45:32 | 6 | 0 | - | - |
Averages | 00:16:33 | 1 | 0 | 1 | 132 |
Map | Time | Wins | L | Ratio | B.R. |
---|---|---|---|---|---|
Dragon Valley Moon | 00:43:48 | 2 | 0 | 2 | 305 |
Aix Hammer Down | 00:17:52 | 2 | 0 | 2 | 33 |
nwm_revisits_mekong_delta | 00:38:24 | 2 | 0 | 2 | 495 |
N/A | 01:23:20 | 2 | 0 | 2 | 1322 |
Total | 03:03:24 | 8 | 0 | – | – |
Averages | 00:45:51 | 0 | 0 | 2 | 539 |
Theater | Time | Wins | Losses | Ratio | B.R. |
---|---|---|---|---|---|
USMC | 00:00:00 | 0 | 0 | 0 | 0 |
MEC | 00:00:00 | 0 | 0 | 0 | 0 |
PLA | 00:00:00 | 0 | 0 | 0 | 0 |
SEALs | 00:00:00 | 0 | 0 | 0 | 0 |
SAS | 00:00:00 | 0 | 0 | 0 | 0 |
SPETZ | 00:00:00 | 0 | 0 | 0 | 0 |
MECSF | 00:00:00 | 0 | 0 | 0 | 0 |
Rebels | 00:00:00 | 0 | 0 | 0 | 0 |
Insurgents | 00:00:00 | 0 | 0 | 0 | 0 |
European Union | 00:00:00 | 0 | 0 | 0 | 0 |
Vehicle | Time | Kills | Deaths | Ratio | Road Kills |
---|---|---|---|---|---|
Armor | 00:15:28 | 12 | 2 | 6 | 0 |
Aviator | 00:59:58 | 1,256 | 4 | 321 | 28 |
Air Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Helicopter | 01:24:50 | 698 | 12 | 62.5 | 52 |
Transport | 00:10:22 | 12 | 2 | 8 | 4 |
Artillery | 00:00:00 | 0 | 0 | 0 | 0 |
Ground Defense | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 02:50:38 | 1,978 | 20 | – | 84 |
Averages | 00:24:22 | 283 | 3 | 0.14 | 12 |
Expansion | BF2 | SF | EF | AF |
---|---|---|---|---|
Time | 00:00:00 | 00:00:00 | 00:00:00 | 00:00:00 |
Kit | Kills | Deaths | Ratio | Time |
---|---|---|---|---|
Anti-tank | 0 | 0 | 0 | 00:00:00 |
Assault | 270 | 4 | 67.5 | 00:21:46 |
Engineer | 0 | 0 | 0 | 00:00:00 |
Medic | 1,716 | 24 | 71.5 | 02:40:56 |
Special-Ops | 0 | 0 | 0 | 00:00:00 |
Support | 0 | 0 | 0 | 00:00:00 |
Sniper | 0 | 0 | 0 | 00:00:00 |
Total | 03:02:42 | 1,986 | 28 | – |
Averages | 00:26:06 | 284 | 4 | 70.93 |
Weapon | Kills | Time | Deaths | Ratio | Acc |
---|---|---|---|---|---|
Assault Rifles | 2 | 00:04:40 | 4 | 0.5 | 100% |
Grenade Launcher Attachment | 0 | 00:00:16 | 0 | 0 | 0% |
Carbines | 0 | 00:01:02 | 2 | 0 | 0% |
Light Machine Guns | 0 | 00:00:00 | 0 | 0 | 0% |
Sniper Rifles | 0 | 00:00:00 | 0 | 0 | 0% |
Pistols | 0 | 00:00:26 | 0 | 0 | 0% |
AT/AA | 0 | 00:00:00 | 0 | 0 | 0% |
Submachine Guns | 0 | 00:01:08 | 0 | 0 | 0% |
Shotguns | 0 | 00:00:00 | 0 | 0 | 0% |
Knife | 0 | 00:00:00 | 0 | 0 | 0% |
Defibrillator | 0 | 00:00:32 | 2 | 0 | 0% |
Explosives (C4, Claymore, AT Mine) | 00:00:18 | 0 | 0 | 0 | 0% |
Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0% |
Total | 00:08:22 | 2 | 8 | – | – |
Averages | 00:00:38 | 0 | 1 | 0 | 2.703% |
Equipment | Time | Kills | Deaths | Ratio | Usage |
---|---|---|---|---|---|
Knife | 00:00:00 | 0 | 0 | 0 | 0 |
Defibrillator | 00:00:32 | 0 | 2 | 0 | 0 |
Claymore | 00:00:18 | 0 | 0 | 0 | 0 |
Hand Grenade | 00:00:00 | 0 | 0 | 0 | 0 |
AT Mine | 00:00:00 | 0 | 0 | 0 | 0 |
C4 | 00:00:00 | 0 | 0 | 0 | 0 |
Tactical (Flash, Smoke) | 00:00:00 | 0 | 0 | 0 | 0 |
Grappling Hook | 00:00:00 | 0 | 0 | 0 | 0 |
Zipline | 00:00:00 | 0 | 0 | 0 | 0 |
Total | 00:00:50 | 0 | 2 | 0 | 0 |
Averages | 00:00:03 | 0 | 0 | 0 | 0 |
Favorite Victims & Worst Enemies | |
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Favorite Victim (Kills to) | ![]() |
More Victims (Top 10) |
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Worst Enemy (Deaths by) | It seems you are invincible! |
More Enemies (Top 10) |
Misc. Stats | |
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PID (Player ID Number) | 43907237 |
Enrollment Date | 2014-07-21 03:09:09 |
Last Battle On | 2015-05-27 04:48:31 |
Last Update | 00:00:00 |
Next Update | 00:10:00 |
Kicked & Banned | 0 / 0 |
Team: Kills, Damage, & Vehicle Damage | 0 / 6 / 0 |
Cost ($50 base) | 16.3577 cph |
Awards | |
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Badges |
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Medals |
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Ribbons |
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SF Badges & Medals |
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SF Ribbons |
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Time To Advancement | |
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Rank |
![]() Next Rank: Staff Sergeant Score: 4,310 of 5,000. At your historical rate, you should earn 690 in 49 days (or 29 Minutes straight).![]() Next Rank: Gunnery Sergeant Score: 4,310 of 8,000. At your historical rate, you should earn 3,690 in 264 days (or 2 Hours, and 36 Minutes straight).![]() Next Rank: Master Sergeant Score: 4,310 of 20,000. At your historical rate, you should earn 15,690 in 1121 days (or 11 Hours, and 4 Minutes straight). |